Dead Island 2 Interview – Under the guise of the FLESH System

At Gamescom 2022, we spoke with James Worrall and Adam Olsson, Creative Director and Art Director on Dead Island 2, to learn more about long awaited sequel, how the team is balancing comedy and horror, and how exactly they plan to turn zombies back into monstrosities using their procedural FLESH system. Set in the once bustling city of Los Angeles, the game is inspired by 80s action movies like Die hard and George A. Romero’s Dawn Of The Dead and iconic locations swarming with hordes of zombies that you can escape piece by piece.

Watch our Dead Island 2 interview below:

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