No Man’s Sky Update Makes Player Inventory ‘Unrecognizable’

Spaceships battle in a procedurally generated universe.

Picture: Hello games

Last week’s comprehensive update for No Man’s Sky brought a series of changes. Some make games much more malleable and accessible, while others, like editing the inventory mechanism, are the subject of controversy in the community. It seems that in response to the backlash, Hello Games appears to be making some adjustments to the way inventory works in the test PC build of the game.

No Man’s SkyThe “Waypoint” update brought an abrupt change to the game’s inventory system. Of course, the term “inventory store“Evolved in response. The result is the usual rush of memes, bomb check, Reddit thread locked since locked with gamers arguing over whether the game was “ruined”. However, those upset about these changes have one point: The updated inventory layout limits players to three tech upgrade slots, capping potential power levels below what they’re supposed to be. updated before. However, the October 10 test build of the game added additional upgrade slots, suggesting that the developers are looking to address the rather widespread resentment of the player base.

However, a test update may not be enough to quell the frustration many have emitted. Steam reviews alone have taken the recent trend to “Mixed,” with many pointing out inventory changes specifically. “The most recent update essentially erased dozens of hours of honing,” read a review on Steam. “With the new 4.0 update, my inventory is unrecognizable and after all that brooding, it all seems to be in vain.” read another.

However, backlash is not common. While many “complain that they’ve worked over 100 hours on upgrades that are now functionally useless”, like a Reddit thread put itothers noticed that the adjustments and limitations bring more balance and challenge to the game. However, the negative feedback seems to be the biggest one, and it’s uncertain whether that will influence Hello Games’ decision to expand slots in the beta.

The test build patch notes on Steam notes that Hello Games has added “extra free tech slots,” for both players who are new to updating their games to the Waypoint version and those who already have existing saves. You can access No Man’s SkyTest build by right clicking the game in your Steam library, selecting “Properties”, navigating to “Betas”, entering the password “3xperimental” and selecting the “Experimental” build.

Comparison between different builds of No Man's Sky showing updated inventory locations.

In the photo: Above is the more limited inventory of the current build. Below reveal the expansion locations in the beta version.
Picture: Hello Games / Kotaku

The changes are clearly visible on a brand new save that I created for testing. As expected, the regular, stable version of the game offers only three possible tech slots at the top. However, updating to a test build will double the position in the top row. Further updates to the beta branch as of October 10 also fix other issues many people have with unlocking inventory locations and overall menu navigation.

Although these changes have not yet been merged into No Man’s Skystable builds, there’s still no indication when or if they’ll be made permanent. Kotaku Have reached out to Hello Games for comment.


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