The best and worst part of every Assassin’s Creed game

An assassin calls out to the other assassins as they all attack the knights in armor.

Picture: Ubisoft

Best: Commanding other assassins: In the sequel to the Ezio trilogy, players can help start their own assassin chapter. Sure, this involves some hectic work, but it also means you’ll eventually gain the ability to command assassins with the simple push of a button. And it rules! Walking through an area and using your assassins to kill each sentry without having to lift a sword, remains one of my favorite video game memories.

Worst: Sequel Onslaught: Assassin’s Creed II was released on November 17, 2009. Brotherhood was released essentially a year later, on November 16, 2010. This is where the franchise’s annual installments begin, and that number doesn’t even include spin-offs, games, and spins. mobile play, DLC and ports. The final game in the Ezio Trilogy, Disclosurewill be released almost a year later Brotherhoodreinforced this pattern and led to some becoming exhausted with the series.

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